May 01, 2004

Game Start Date
10-20-10042
Game End Date
10-21-10042
Game Master
Preston Wiley
Adventurers
Thompson
Dom Foran (Have sword will travel.)
Halima
D'leyna Ciedrith (Mini tank/lawnmower, famous for her omnipresent golf bag o' weapons.)
Gideon
Samus (Can lift heavy luggage in a single round!!)
Sten (I like cheese! Want a hat?)
Burnhard Brimstone (Priestess of Anubis, Field Mortician out of Rougtero)
Gronk
Actors
Elerosse

Hook

Adventueres wanted to oust a gang of orcs

Plot Synopsis

The adventurers meet up at the Golden Ankh and Elerosse, a Lentri Elf, explains to them that an orcan village just to the west of Rougtero has recently been causing problems for the Elves. They have been harrassing them and within the past week have started to throw rocks at elves passing by. Some injuries have been reported, but no deaths yet. He goes on to explain that the attacks have been getting worse and they have tried dilpolomacy to no avail. Because the elves do not wish to start a conflict between the Elves and the Orcs, the Lentri Council wishes to hire an independant force, the adventurers, to take care of the problem, using force if necessary, but trying to refain from a complete slaughter.

The adventurers agree to take this mission but some of them would like a lifetime pass through Elven Territory in leu in payment. Elerosse says he can't promise it, but will request that the Council grant this.

The adventurers march over to the orcan village and engage in conversation with some orcs with no real results. Gronk and Halima find the leaders hut and talk to him a bit before thay try to kill them, but fail.

Eventually, detect divinity is cast and it is discovered that an sphere of divine energy surrounds the village. After some distance judgement math, they find the center of the sphere and investigate. The two children in the house are not very helpful and they get nowhere. After a bit it is desided to find a priest of Orus in with a revoke in an attempt to get rid of the effect. The priest casts 4 rank 12 revokes with no luck and they rest. The next day he is able to revoke the effect after the second attempt.

The adventurers consider the mission done and report back to Elerosse. He says that the situation doesn't seem to have cleared and the orcs are acting in the same manner. They say it will probably take a bit for the effects of the magic to wear off. Elerosse agrees to pay them when it is clear they have done their jobs.

The elves find the magic is back the next day, but, in a close vote, the Lentri Council decides that the adventurers provided enough information to allow the elves to clear up the problem and agree to pay them as requested.

Post game events:

Lifetime passes through elven territory were given. These passes allow the people to pass through the toll with little hassle. They are magically marked and are very difficult to forge. Guards will still request the pass to be shown, but will not bother them further if they stay on the main roads.

Noteworthy Postgame Events