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lore:diseases [2023/11/01 15:48] – [Malmagia] quiddlestickslore:diseases [2024/04/07 20:10] (current) – [Elvesbane] quiddlesticks
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   * **Treatment:** Use Terisium or certain rituals to create an area completely devoid of magic. After a few hours, the disease will die out. The acute form can be halted temporarily with a successful resist check.   * **Treatment:** Use Terisium or certain rituals to create an area completely devoid of magic. After a few hours, the disease will die out. The acute form can be halted temporarily with a successful resist check.
  
-==== Lupovermo ====+==== Beastworm ====
   * **Origin:** Parasitic   * **Origin:** Parasitic
   * **Transmission:** Zoonotic   * **Transmission:** Zoonotic
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   * **Manifestation:** Acute   * **Manifestation:** Acute
   * **Resist Check:** 5d6 vs HEA/PWR, 6d6 for elves   * **Resist Check:** 5d6 vs HEA/PWR, 6d6 for elves
-All elves know this disease well, as it ravaged their communities centuries ago on Torandor. The sickness is extremely lethal, taking a perfectly healthy individual to their deathbed within days. The rare ones who survive, additionally, are left without souls, drained of magical power and exhausted. This plague has been thought to be eradicated, with no presence on Jaern.+All elves know this disease well, as it ravaged their communities centuries ago on [[settings:torandor|Torandor]]. The sickness is extremely lethal, taking a perfectly healthy individual to their deathbed within days. The rare ones who survive, additionally, are left without souls, drained of magical power and exhausted. **This plague has been eradicated, with no presence on Jaern or Cahyali.**
  
 **Symptoms:** Make the resistance check against HEA. If failed, the patient immediately falls sick and loses DP equal to their max DP at the end of each day for three days. While sick in this way, they cannot move or attack. This cycle repeats after three days. **Symptoms:** Make the resistance check against HEA. If failed, the patient immediately falls sick and loses DP equal to their max DP at the end of each day for three days. While sick in this way, they cannot move or attack. This cycle repeats after three days.
 If the disease is cured, the creature gains the Soulless creature ability. If the disease is cured, the creature gains the Soulless creature ability.
-  * **Treatment:** Disease-curing magical effect required.+  * **Treatment:** Disease-curing magical effect required. Patient can re-make the resist check.
  
 ==== Minstrels’ Madness ==== ==== Minstrels’ Madness ====
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   * **Treatment:** Standard + 3d6 or any magical effect that clears mind control.   * **Treatment:** Standard + 3d6 or any magical effect that clears mind control.
  
-==== Svarmoplago ====+==== Bloating Death ====
   * **Origin:** Pathogenic   * **Origin:** Pathogenic
   * **Transmission:** Airborne, Filth   * **Transmission:** Airborne, Filth
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   * **Treatment:** Standard + 2d6   * **Treatment:** Standard + 2d6
  
-==== Sanguine Vitae ====+==== Leechblood ====
   * **Origin:** Parasitic, Arcane   * **Origin:** Parasitic, Arcane
   * **Transmission:** Bloodborne   * **Transmission:** Bloodborne
lore/diseases.1698868102.txt.gz · Last modified: 2023/11/01 15:48 by quiddlesticks