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jaern [2023/07/25 11:51] eliujaern [2023/10/19 17:51] – [The Onra System] quiddlesticks
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 ====== Jaern ====== ====== Jaern ======
-A land of fantasy, sword, and sorcery, the planet of Jaern is the main setting of PFC. About 90% of Jaern's surface is water, with archipelagos and small landmasses dotting the world. Although planar-traveling adventurers have brought technology and knowledge from all sorts of ages, the main technology level of Jaern is similar to Earth's Age of Exploration (1500-1600). [[gods|A single pantheon]] exists on Jaern, made up of fourteen gods+A land of fantasy, sword, and sorcery, the planet of Jaern is the main setting of PFC. About 90% of Jaern's surface is water, with archipelagos and small landmasses dotting the world. Although planar-traveling adventurers have brought technology and knowledge from all sorts of ages, the main technology level of Jaern is similar to [[https://en.wikipedia.org/wiki/Age_of_Discovery|Earth's Age of Exploration]] (1500-1600). [[gods|A single pantheon]] exists on Jaern, made up of fourteen gods
 + 
 +> //Welcome to the world of Jaern! The historians of this little blue orb seem to insist on centering the entire cosmos around it. Little do they know that the Center of the Universe is in fact on a different plane entirely, on another little blue orb, in a place they call “Oklahoma.”// - An excerpt from //Mimir's Grand Enchiridion// 
  
 ===== Geography & Astronomy Overview ===== ===== Geography & Astronomy Overview =====
 +
 +This section focuses on Jaern’s place within its (current) solar system, and its history within the cosmos. It details other bodies within this solar system, some of which are home to extraterrestrial life, and could make for interesting backstories and campaigns. While this chapter gives some general remarks about the orbits, rotations, and tilts of various astronomical bodies, more detailed measurements for the scientifically curious are provided in [[jaern:astronomy|Astronomy]].
  
 ==== Jaern's Interstellar Journey ==== ==== Jaern's Interstellar Journey ====
-Jaern currently orbits the star **Onra,** but it is not native to the Onra System. Originally, the planet Jaern orbited a binary star system composed of a red supergiant and a blue main-sequence star named **Bluto** and **Rebyc,** respectively. This binary pair system was called the Athor system, and the stars Bluto and Rebyc appeared to outside observers as a single star. One of the native people of Jaern, the Onivero, had incredibly developed psionic powers, and were able to predict that the red supergiant Bluto was about to explode in a supernova. In a daring plan, the [[settings:jaern:onivero|Onivero]] collectively harmonized their psionic magic across the planet to position Jaern in the blast shadow of the blue main-sequence star Rebyc, and create a psionic shield around the entire planet.+Jaern currently orbits the star **Onra,** but it is not native to the Onra System. Originally, the planet Jaern orbited a binary star system composed of a red supergiant and a blue main-sequence star named **Bluto** and **Rebyc,** respectively. This binary pair system was called the Athor system, and the stars Bluto and Rebyc appeared to outside observers as a single star. One of the native people of Jaern, the [[lore:races:onivero|Onivero]], had incredibly developed psionic powers, and were able to predict that the red supergiant Bluto was about to explode in a supernova. In a daring plan, the Onivero collectively harmonized their psionic magic across the planet to position Jaern in the blast shadow of the blue main-sequence star Rebyc, and create a psionic shield around the entire planet.
  
 Through the help of some wayward time-traveling humans, Jaern was successfully protected by the shield, but was sling-shot out of the Athor system, and hurled through interstellar space as a rogue planet. The native people of Jaern went into a cryo-hibernation as their oceans froze over, with some lizards living deep beneath the waters subsisting on geothermal warmth to survive. Through the help of some wayward time-traveling humans, Jaern was successfully protected by the shield, but was sling-shot out of the Athor system, and hurled through interstellar space as a rogue planet. The native people of Jaern went into a cryo-hibernation as their oceans froze over, with some lizards living deep beneath the waters subsisting on geothermal warmth to survive.
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 === The Planets === === The Planets ===
 The Onra system is quite large, totaling seven planets. From closest to Onra to furthest away, these include **Hydor,** planet of lava; **Bastrador,** an arid desert world; **Jaern** itself; **[[settings:kleemudor|Kleemudor]],** an icy world inhabited by a unique race of lizards; **Lassidor,** a binary "planet" made up of two orbiting moons; **Peridor,** a greenish gas giant around which orbits the moon of **[[setttings:chysyl|Chysyl]],** ancestral home of the Avians; and **Icador,** an unknown and icy world. The system also has two asteroid belts: one composed of Torandor's shattered remains, and one composed of dust and ice named Sahndi. The Onra system is quite large, totaling seven planets. From closest to Onra to furthest away, these include **Hydor,** planet of lava; **Bastrador,** an arid desert world; **Jaern** itself; **[[settings:kleemudor|Kleemudor]],** an icy world inhabited by a unique race of lizards; **Lassidor,** a binary "planet" made up of two orbiting moons; **Peridor,** a greenish gas giant around which orbits the moon of **[[setttings:chysyl|Chysyl]],** ancestral home of the Avians; and **Icador,** an unknown and icy world. The system also has two asteroid belts: one composed of Torandor's shattered remains, and one composed of dust and ice named Sahndi.
 +
 +{{a_rocha-hiddenwaterfall.jpg}}
 +== A scenic view of Jaern. By Andreas Rocha; used with permission. ==
  
 ===== Regions of Jaern ===== ===== Regions of Jaern =====
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 **[[settings:lojem|Lojem Region]]** **[[settings:lojem|Lojem Region]]**
  
-One of the longest-settled and the largest landmass of Jaern, located in a more temperate area of the world. The history of Lojem is as storied as Jaern itself. Major cities within Lojem include [[settings:rougtero|Rougtero]] and the adventurers' city of [[settings:lojem:midnightsrest|Midnight's Rest]].+One of the longest-settled and the largest landmass of Jaern, located in a more temperate area of the world. The history of Lojem is as storied as Jaern itself. Major cities within Lojem include [[settings:rougtero|Rougtero]] and the adventurers' city of [[https://docs.google.com/document/d/1SJohBfARzWjMIFd-9vi20D7Xv7KJsmAhBwtF1puL34E/edit?usp=sharing|Midnight's Rest]].
  
 **[[settings:ageron:ageron|Ageron]]** **[[settings:ageron:ageron|Ageron]]**
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 Perhaps the oldest settled landmass of Jaern, and the ancestral homeland of Jaernian elves. Geleia is a mostly agricultural and rural place, split into three provincial Realms: The Kingdom, Southam, and Liston. Perhaps the oldest settled landmass of Jaern, and the ancestral homeland of Jaernian elves. Geleia is a mostly agricultural and rural place, split into three provincial Realms: The Kingdom, Southam, and Liston.
  
-**[[https://docs.google.com/document/d/1lsPz78W9aUCvFkaJmD-xponytisGNqYkdLU8Zsx3xpU/edit?usp=sharing|Frøsland]]**+**[[settings:frosland|Frøsland]]**
  
 An island far, far to the north on Jaern, even intersecting part of the northern polar cap. The land is largely desolate, with less than two percent of it being suitable for agrarian needs during the end of spring and the summer months. The government of Frøsland is loose and uncoordinated, only coming together once to face a great threat. Each city instead, is left to rule itself under the leadership of a Jarl. Jarls come and go based on tradition set in each city, which can vary. An island far, far to the north on Jaern, even intersecting part of the northern polar cap. The land is largely desolate, with less than two percent of it being suitable for agrarian needs during the end of spring and the summer months. The government of Frøsland is loose and uncoordinated, only coming together once to face a great threat. Each city instead, is left to rule itself under the leadership of a Jarl. Jarls come and go based on tradition set in each city, which can vary.