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lore [2024/04/30 18:34] – [Gods of Jaern and Cahyali] quiddlestickslore [2024/12/06 11:24] (current) – [Gods of Jaern and Cahyali] quiddlesticks
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 ==== Campaign Settings ==== ==== Campaign Settings ====
-The two major shared [[settings|Campaign Settings]] of PFC are the planes of [[settings:jaern|Jaern]] (pr. JARHN) and [[settings:cahyali|Cahyali]] (pr. kai-YAH-lee), collectively termed the **//Cefa'zisto//**, the Paroli term to mean "Primary Existence." They are described in detail on their individual pages. The histories of each plane are documented and organized on the [[history|History page]]. The current in-game date is designated and maintained on the [[gamedate|Game Date]] page.+The two major shared [[settings|Campaign Settings]] of PFC are the worlds of [[settings:jaern|Jaern]] (pr. JARHN) and [[settings:cahyali|Cahyali]] (pr. kai-YAH-lee), collectively termed the **//Cefa'zisto//**, the Paroli term to mean "Primary Existence." They are described in detail on their individual pages. The histories of each world are documented and organized on the [[history|History page]]. The current in-game date is designated and maintained on the [[gamedate|Game Date]] page
 + 
 +There are several other [[settings:planes|planes of existence]] relevant to the PFC settings, from the spirit worlds to the hellish Beneath and beyond.
  
 ==== Races of Jaern and Cahyali ==== ==== Races of Jaern and Cahyali ====
 There is an expanding number of [[lore:races|Races]] that inhabit the planes of Jaern and Cahyali, both native to the settings, or travelers from distant existences. These are categorized into a few main groups: [[lore:races:humanoids|Humanoids]], [[lore:races:lizards|Lizards]], [[lore:races:orcish|Orcish]], and [[lore:races:avians|Avians]]. Each race has its own history and lore, described in detail on their pages. A few additional racial options exist, adding options of [[lore:races:supernatural|supernatural origin]] to the repertoire of playable races. There is an expanding number of [[lore:races|Races]] that inhabit the planes of Jaern and Cahyali, both native to the settings, or travelers from distant existences. These are categorized into a few main groups: [[lore:races:humanoids|Humanoids]], [[lore:races:lizards|Lizards]], [[lore:races:orcish|Orcish]], and [[lore:races:avians|Avians]]. Each race has its own history and lore, described in detail on their pages. A few additional racial options exist, adding options of [[lore:races:supernatural|supernatural origin]] to the repertoire of playable races.
  
-Fauna of the world that is not necessarily intelligent nor playable as an adventurer is detailed in [[lore:creatures|Creatures]] - for example, [[lore:creatures:greatbeasts:dragons|dragons]].+Fauna and people of the world that are not necessarily playable as an adventurer is instead detailed in **//[[lore:creatures|Creatures]].//**
  
 ==== Gods of Jaern and Cahyali ==== ==== Gods of Jaern and Cahyali ====
 There are 14 [[gods|Gods]] acting as the sources of divine magic on the shared campaign settings of the PFC. Each deity has their own claimed domains, as well as personality and aspects. The specific traditions, beliefs, and practices of mortal followers can be influenced by the deity themself, but more than often differ from place to place.  There are 14 [[gods|Gods]] acting as the sources of divine magic on the shared campaign settings of the PFC. Each deity has their own claimed domains, as well as personality and aspects. The specific traditions, beliefs, and practices of mortal followers can be influenced by the deity themself, but more than often differ from place to place. 
  
-Collectively, these gods are referred to as the Jaernian/Cahyalic pantheon or the **Fourteen.** The name for a god's body of faith, including its people and places of worship is called its **Temple**. The word "church" is semantically related in English, but this term does not exist on Jaern or Cahyali.+Collectively, these gods are referred to as the Jaernian/Cahyalic pantheon or the **Fourteen.** The name for a god's body of faith, including its people and places of worship is called its **Temple**. The word "church" is semantically related in English, but this term does not exist on Jaern and is used only in certain sects on Cahyali.
  
 ^ God                         ^ Domain(s)                            ^ Pronunciation ^ ^ God                         ^ Domain(s)                            ^ Pronunciation ^
-| [[gods:anubis|Anubis]]      | Death, Grave, Judgment               | ah-NEW-bihs   | +| [[gods:anubis|Anubis/Anpu]]      | Death, Grave, Judgment               | ah-NEW-bihs/AHN-poo   | 
-| [[gods:atena|At'ena]]       | Time, Fate, Wisdom                   | ah-TEE-nah    | +| [[gods:atena|At'ena/Seherine]]       | Time, Fate, Wisdom                   | ah-TEE-nah/SAY-her-een    | 
-| [[gods:isis|Isis]]          | Life, Health, Peace                  | EYE-sihs      | +| [[gods:isis|Isis/Aset]]          | Life, Health, Peace                  | EYE-sihs/ah-SETT      | 
-| [[gods:neptune|Neptune]]    | Sea, Trade, Aquatic Creatures        | NEHP-toon     | +| [[gods:neptune|Neptune/Vahrun]]    | Sea, Trade, Aquatic Creatures        | NEHP-toon/vah-ROON     | 
-| [[gods:orus|Orus]]          | Emotion, Instinct, Subconscious      | OHR-uhs       |+| [[gods:orus|Orus/Arakh]]          | Emotion, Instinct, Subconscious      | OHR-uhs/aur-AHK       |
 | [[gods:osiris|Osiris]]      | Nature, Earth, Terrestrial Creatures | oh-SIE-rihs   | | [[gods:osiris|Osiris]]      | Nature, Earth, Terrestrial Creatures | oh-SIE-rihs   |
-| [[gods:ra|Ra]]              | Light, Order, Leadership             | RAH           | +| [[gods:ra|Ra/Peregrinus]]              | Light, Order, Leadership             | RAH/pear-uh-GRIN-us           | 
-| [[gods:rudri|Rudri]]        | Darkness, Chaos, Night               | ROO-dree      | +| [[gods:rudri|Rudri/Tenebrus]]        | Darkness, Chaos, Night               | ROO-dree/ten-EE-bruhs      | 
-| [[gods:tarus|Tarus]]        | History, Preservation, Secrets       | TEH-ruhs      | +| [[gods:tarus|Tarus/Thoth]]        | History, Preservation, Secrets       | TEH-ruhs/THOTH      | 
-| [[gods:tor|T'or]]           | Justice, Law, Righteousness          | TOHR          |+| [[gods:tor|T'or/Marutuk]]           | Justice, Law, Righteousness          | TOHR/MAHR-oo-tuuk          |
 | [[gods:almar|Almar]]        | Soul, Energy, Magic                  | AWL-mahr      | | [[gods:almar|Almar]]        | Soul, Energy, Magic                  | AWL-mahr      |
 | [[gods:vormaxia|Vormaxia]]  | Wisdom, Learning, Knowledge          | vohr-MAX-e-uh | | [[gods:vormaxia|Vormaxia]]  | Wisdom, Learning, Knowledge          | vohr-MAX-e-uh |
 | [[gods:zepherin|Zepherin]]  | Body, Athletics, Health              | ZEFF-uh-rihn  | | [[gods:zepherin|Zepherin]]  | Body, Athletics, Health              | ZEFF-uh-rihn  |
-| [[gods:mishra|Mishra]]      | Destruction, War, Change             | MISH-rah      |+| [[gods:mishra|Mishra/Aremakh]]      | Destruction, War, Change             | MISH-rah/ARE-e-mahk      |
  
 ==== Backgrounds: Trades and Occupations ==== ==== Backgrounds: Trades and Occupations ====
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 Jaern has antiquated [[lore:measurement|Units of Measurement]] that were first used to calculate the curvature and radius of the planet. While these units are no longer used in favor of Imperial units for ease of understanding, they may sometimes be referenced by old texts. Jaern has antiquated [[lore:measurement|Units of Measurement]] that were first used to calculate the curvature and radius of the planet. While these units are no longer used in favor of Imperial units for ease of understanding, they may sometimes be referenced by old texts.
 +
 +The study of how magic, energy, and matter interact, as well as the properties of various other arcane phenomena is termed [[lore:majykology|Majykology]]. This field of meta-magic is usually studied by Mages' Guilds, as well as at universities across Jaern and Cahyali.
  
 The common (and sometimes uncommon) [[lore:diseases|Diseases and Illnesses]] that affect the people of Jaern and Cahyali are detailed and described, as well as optional mechanics for GMs to use them in games. The common (and sometimes uncommon) [[lore:diseases|Diseases and Illnesses]] that affect the people of Jaern and Cahyali are detailed and described, as well as optional mechanics for GMs to use them in games.
lore.1714516471.txt.gz · Last modified: 2024/04/30 18:34 by quiddlesticks