rulings
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision | ||
rulings [2018/07/12 19:14] – [Official Rulings] macraesmith | rulings [2018/10/29 18:31] – macraesmith | ||
---|---|---|---|
Line 29: | Line 29: | ||
* Many of the spells under the " | * Many of the spells under the " | ||
* Currently, the spell " | * Currently, the spell " | ||
- | * The resistance check for " | + | * The resistance check for " |
* Amulets of Magical and Divine Protection do not stack with natural ranks of their respective creature abilities. | * Amulets of Magical and Divine Protection do not stack with natural ranks of their respective creature abilities. | ||
* Any ranks of toxic attack exceeding four is a legendary creature ability. Magic items that grant more than 4 ranks of toxic attack no longer function. | * Any ranks of toxic attack exceeding four is a legendary creature ability. Magic items that grant more than 4 ranks of toxic attack no longer function. | ||
- | + | * The delayed damage from Keep Healthy is completely impossible to resist. Invincibility type effects prevent the damage from being added to the delayed damage pool, not prevent the damage from being received. Additionally, | |
+ | * Regeneration only restores DP; permanent mutilation or body deformation is not something that regeneration can help fix. | ||
+ | * All magical effects that scale off a character' | ||
====== Item Guidelines ====== | ====== Item Guidelines ====== | ||
* Modifications to an item should only be made if permission has been given from the GM who originall wrote the item. | * Modifications to an item should only be made if permission has been given from the GM who originall wrote the item. | ||
Line 60: | Line 61: | ||
* Any items with unclear formatting, mechanics, etc. will be hard vetoed. | * Any items with unclear formatting, mechanics, etc. will be hard vetoed. | ||
* Most items are now expected to be based off of spells, creature abilities, and skills within the manual. Alternatively, | * Most items are now expected to be based off of spells, creature abilities, and skills within the manual. Alternatively, | ||
+ | * Magic items should not generally be able to create more magic items. Special care should be taken when writing up magic items that take the form of a living creature, such as a plant or creature, as they can easily get around this rule. |
rulings.txt · Last modified: 2023/08/28 16:24 by hoodedman