jaern
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jaern [2015/03/18 16:40] – centralia | jaern [2023/07/26 11:17] – eliu | ||
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- | AQ: Jaern is a system that evolved during a 30+ year (and still going!) campaign. The main mover behind | + | ====== Jaern ====== |
+ | A land of fantasy, sword, and sorcery, the planet of Jaern is the main setting of PFC. About 90% of Jaern' | ||
- | The Purdue Fantasy Club uses the July 29, 2006 version | + | > //Welcome to the world of Jaern! |
- | * {{:aq_manual_20150318.pdf|Fantasy Club Manual Rewrite}} | + | |
- | * [[http://centralia.aquest.com/Manual.pdf|July 29, 2006 Manual]] | + | ===== Geography & Astronomy Overview ===== |
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+ | This section focuses on Jaern’s place within its (current) solar system, and its history within the cosmos. It details other bodies within this solar system, some of which are home to extraterrestrial life, and could make for interesting backstories and campaigns. While this chapter gives some general remarks about the orbits, rotations, and tilts of various astronomical bodies, more detailed measurements for the scientifically curious are provided in [[jaern:astronomy|Astronomy]]. | ||
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+ | ==== Jaern' | ||
+ | Jaern currently orbits the star **Onra,** but it is not native to the Onra System. Originally, the planet Jaern orbited a binary star system composed of a red supergiant and a blue main-sequence star named **Bluto** and **Rebyc,** respectively. This binary pair system was called the Athor system, and the stars Bluto and Rebyc appeared to outside observers as a single star. One of the native people of Jaern, the Onivero, had incredibly developed psionic powers, and were able to predict that the red supergiant Bluto was about to explode in a supernova. In a daring plan, the [[settings: | ||
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+ | Through the help of some wayward time-traveling humans, Jaern was successfully protected by the shield, but was sling-shot out of the Athor system, and hurled through interstellar space as a rogue planet. The native people of Jaern went into a cryo-hibernation as their oceans froze over, with some lizards living deep beneath the waters subsisting on geothermal warmth to survive. | ||
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+ | Jaern spent about nine million years traveling across 23 lightyears of empty space before it ended up drifting into the Onra System. Entering the system triggered a held psionic ability and reactivated the planet-wide shield, as well as charting a course towards the star’s habitable zone. Unfortunately, | ||
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+ | Within Onra’s habitable zone, the planet **Torandor** was home to the many races we categorize as humanoids and orcish, including Humans, Elves, Dwarves, Orcs, Goblinoids, and more. Jaern’s entry into the Onra System was seen as an apocalyptic calamity that spurred the people of Torandor to act, and a great human leader known as the Chaos Lord reconfigured a weapon of mass destruction into a city-sized ark known as the **Kaaren of Destruction**, | ||
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+ | The Ark landed on Jaern, and the Torandese refugees founded the **Empire of the Veil** on Jaern. The next few thousand years have been spent rebuilding what has been lost, and the Jaernian and Torandese peoples became the progenitors of the current population. | ||
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+ | ==== The Onra System ==== | ||
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+ | === Onra, the Sun === | ||
+ | //(AHN-rah)// | ||
+ | Yellow in color, Onra is a main-sequence star that is about 950,000 miles in diameter. The star has been very stable for as long as the recorded written history of Torandor, and the best magicians and scientists of Jaern do not predict this changing in the foreseeable future. A slow, 23-year cycle peaks in periods of high solar winds and flares. These rarely affect the surface of any planets with protective magnetic fields. This results in a luminous aurora on Jaern that can be seen even in the day. | ||
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+ | === The Planets === | ||
+ | The Onra system is quite large, totaling seven planets. From closest to Onra to furthest away, these include **Hydor,** planet of lava; **Bastrador, | ||
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+ | ===== Regions of Jaern ===== | ||
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+ | **[[settings: | ||
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+ | Located in a northerly section of Jaern, the Rhine is one of the few places on the planet whose waters actually freeze in the winter months. It is home to one of the most major powers on Jaern, the grand island and metropolis of [[settings: | ||
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+ | **[[settings: | ||
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+ | One of the longest-settled and the largest landmass of Jaern, located in a more temperate area of the world. The history of Lojem is as storied as Jaern itself. Major cities within Lojem include [[settings: | ||
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+ | **[[settings: | ||
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+ | One of the larger contiguous landmasses of Jaern, the land of Ageron is fairly new - having been created by the joint efforts of earth mages. It is located in Jaern' | ||
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+ | **[[settings: | ||
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+ | Perhaps the oldest settled landmass of Jaern, and the ancestral homeland of Jaernian elves. Geleia is a mostly agricultural and rural place, split into three provincial Realms: The Kingdom, Southam, and Liston. | ||
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+ | **[[settings: | ||
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+ | An island far, far to the north on Jaern, even intersecting part of the northern polar cap. The land is largely desolate, with less than two percent of it being suitable for agrarian needs during the end of spring and the summer months. The government of Frøsland is loose and uncoordinated, | ||
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+ | **[[settings: | ||
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+ | Located on the other side of the globe from the rest of civilization, | ||
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+ | **Unexplored Isles** | ||
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+ | Between the major settlements and beyond the sphere of civilization' |