Centrali' Times - Irkusk 1, 10028

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UPDATE - The world today

Sincerest apologies for the lack of updates! Busy times children, busy times. Here's a synopsis and general feelgood on what's happened in the last couple of years.

Several months back the temple of Ra (and the so-called "constructionist movement") was put down. There was much in the way of public trials for any priests taken alive. During the trials it was proven unequivically that while these people were priests they weren't priests of Ra. None of them confessed and any attempt at gathering intel from them caused the priests to die. They were immune to what the currently lamed out priests of Taurus were able to try also... one of the priests, a woman, escaped before her execution... rumor has it that she had the help of the city counsel for whatever reasons... The Enclave is investigating still.

Several Lords reappeared during the war and a few more drifted home afterward (causing a slight shift in power as the late comers are no longer as respected as those who actually fought for Centralia). The city councel runs the city. The Lords are above the Law, as always. Certainly tension is increasing about two, competing forms of government (more on this in future games).

Adventurer's are the love of the city once more. Posing as an adventurer is now considered criminal and such posers are quickly whacked (see a crime, punish it :).

Prall is on the upswing. They now have their own trade routes and have bargained with Centralia to get decent wages for the Pralls who come into clean and serve. The city still contains cut-throats and thugs but such people are in demand now in other parts of the world and often become adventurers. Prall is on the way to becoming a world class trade city that Centralian festidiousness never _really_ allowed Centralia city to become. This is, naturally, increasing the tension between Centralia and Prall. At present everyone doubts that it will come to blows since both cities are still licking their wounds from the last war.

The possessed can still occasionally be found wandering around.

Pregada is status-quo... a burb.

Is'Damor is still missing.

The temple of Scrogg is the same as it ever was. The temple of Orus is partially underground, mostly in the Fort of Orus and everywhere a priest damn well feels the need to preach. A lot of people listen because Orus, after all, saw what was going on and sent his vengence to the people.

The temple of Anubis is boarded up. The priests all disappeared with Is'Damor and none dare enter. The guild if Wizards has stated that the entire place is warded. Two to three priests of Anubis hang out at the milk bar on Shiner Street.

The Guild of Wizards has opened an annex in Prall... a fact which didn't impress the Centralia city councel. Quoth the Guild: "Get bent".

Interesting times...


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