April 10, 2024

Game Master
12dweller@gmail.com
Adventurers
Fera, Tumanako, Krelis, Niko

Hook

Solstia 23

Plot Synopsis

This ended up being a deep lore session. We opened with Niko wanting to learn more about woodworking and carpentry, and met up with their ships woodworker. She felt bad that Niko was blind, but also expressed it made her easier to bond with as she had a physical ailment too. Niko spent a few days learning more of the craft. After this, 4 days of sailing passed after which party saw a 'evil' green fog on the horizon, choosing to flee to shore. Some.. hijinks ensured because this was a linear story session, and they eventually entered the area willingly. I as the DM fully screwed this up, but i think we eventually got on track. Inside the fog, they met Nalfein, a OLD PC from someone of years past, who came in and played as a guest player. This PC had previous experience with Vide, the BBEG of my campaign, and fed them information on its past and why it is the way it is today.

Noteworthy Postgame Events