Function adventurer_print_link($advid)
{
$connection = mysql_connect("localhost","root","") or die("NO SERVER");
mysql_select_db("aq") or die("Unable to select database");
$query = "SELECT url FROM characters where id=$advid";
$result = mysql_query($query) or die("Query failed");
$link = mysql_result($result,0,"url");
mysql_close($connection);
print("$link");
}
Function adventurer_get_link($advid)
{
$connection = mysql_connect("localhost","root","") or die("NO SERVER");
mysql_select_db("aq") or die("Unable to select database");
$query = "SELECT url FROM characters where id=$advid";
$result = mysql_query($query) or die("Query failed");
$link = mysql_result($result,0,"url");
mysql_close($connection);
return $link;
}
Function adventurer_new($adv_name, $adv_player, $adv_link, $adv_blurb)
{
$connection = pg_connect("localhost","5432","aq");
$query = "INSERT INTO characters VALUES (nextval('adventurer_sequence'::text),'$adv_name','$adv_player','$adv_link','$adv_blurb')";
$result = pg_exec($connection, $query);
pg_close($connection);
}
Function adventurer_flist()
{
$connection = pg_connect("localhost","5432","aq");
$query = "SELECT adv_name,adv_link,adv_blurb,advid FROM characters ORDER BY adv_name";
$result = pg_exec($connection, $query);
for ($row=0; $row < pg_NumRows($result); $row++) {
if (strcmp(pg_result($result,$row,1),"NONE")) {
printf("%s (%s)- %s
\n",
pg_result($result,$row,1), pg_result($result,$row,0),
pg_result($result,$row,3), pg_result($result,$row,2));
}
else {
printf("%s (%s) - %s
\n",
pg_result($result,$row,0),pg_result($result,$row,3),
pg_result($result,$row,2));
}
}
pg_close($connection);
}
?>
Function actor_print_link($advid)
{
$connection = mysql_connect("localhost","root","") or die("NO SERVER");
mysql_select_db("aq") or die("Unable to select database");
$query = "SELECT url FROM actors where id=$advid";
$result = mysql_query($query) or die("Query failed");
$link = mysql_result($result,0,"url");
mysql_close($connection);
print("$link");
}
Function actor_get_link($advid)
{
$connection = mysql_connect("localhost","root","") or die("NO SERVER");
mysql_select_db("aq") or die("Unable to select database");
$query = "SELECT url FROM actors where id=$advid";
$result = mysql_query($query) or die("Query failed");
$link = mysql_result($result,0,"url");
mysql_close($connection);
return $link;
}
Function actor_new($actor_name, $actor_player, $actor_link, $actor_blurb)
{
$connection = pg_connect("localhost","5432","aq");
$query = "INSERT INTO actors VALUES (nextval('actor_sequence'::text),'$actor_name','$actor_player','$actor_link','$actor_blurb')";
$result = pg_exec($connection, $query);
pg_close($connection);
}
Function actor_flist()
{
$connection = pg_connect("localhost","5432","aq");
$query = "SELECT actor_name,actor_link,actor_blurb,advid FROM actors ORDER BY actor_name";
$result = pg_exec($connection, $query);
for ($row=0; $row < pg_NumRows($result); $row++) {
if (strcmp(pg_result($result,$row,1),"NONE")) {
printf("%s (%s)- %s
\n",
pg_result($result,$row,1), pg_result($result,$row,0),
pg_result($result,$row,3), pg_result($result,$row,2));
}
else {
printf("%s (%s) - %s
\n",
pg_result($result,$row,0),pg_result($result,$row,3),
pg_result($result,$row,2));
}
}
pg_close($connection);
}
?>
August 27, 2005
| Game Start Date |
03-11-10046 |
| Game Master |
Craig Brown |
| Adventurers |
Tanis
Black Ivan
Barry
Cal "The Jackal" Tepiv
Mr. Flannigan
Xavier
Steve
Rachael
|
| Locations |
Somewhere in the Rhine...
|
Hook
Tanis buys a haunted house...
Plot Synopsis
Tanis had bought the manor house on an island in the west end of the Rhine
Archipelago. The locals informed him that the place was haunted. Tanis
brought along some folks to help investigate the manor and remove any
haunting spirits.
Only an hour away from the port, they encountered a sinking ship. It had
hit a rock hidden under the surface. The hole created was allowing water to
flood the vessel. They were able to save the crew, and gave them a longboat
with which to return to shore.
The rest of the trip was uneventful. They arrived at the island and
climbed the hill to the manor house. Some went directly, cutting through
berry fields and orchards planted on the hill. Others went by way of the
town, where they found people waiting to welcome the new owner of the manor.
The people of the town are loathe to talk of the legends surrounding the
house. The mayor takes it upon himself to relate some unpleasant history.
Essentially, the last known owner, Argus Nenial, had died and left it to his
manservant, Cedric. Cedric lived there a few years, then was found dead,
hanging from the tallest tower.
Later, other people tried to visit the house, and some were injured or
killed. No one knows the cause of the deaths.
The party investigates the house, and finds one individual there. A man,
whose name they determine is Jovia, who wears a mask that will make him
invisible. They found him because the mask itself does not become
invisible, even as it's wearer does. Only he can remove it. They find that
Jovia is also cursed by Anubis. He must remain in the mortal realm for a
long period of time to serve as punishment for some undisclosed sin. So far,
it has been over 600 years.
Jovia claims he isn't responsible for the deaths in the house, but that he
has been disposing of the bodies down a well in the kitchen.
A few people who had split off from the main group began to search the
island. They found the place where an old pier had been, and went to
investigate. They found a large stone with carvings in it. They took a
rubbing and returned to the group.
After some detailed searching, they find a map carved into the underside of
a desk, showing the location of Argus Nenial's tomb. Some recognize it as
the location of the carved stone found earlier. Translation of the rubbings
confirm that it is the entrance to Nenial's Tomb.
Tanis paid the group for their time and trouble, and they returned to their
homes.