Function adventurer_print_link($advid)
{
$connection = mysql_connect("localhost","root","") or die("NO SERVER");
mysql_select_db("aq") or die("Unable to select database");
$query = "SELECT url FROM characters where id=$advid";
$result = mysql_query($query) or die("Query failed");
$link = mysql_result($result,0,"url");
mysql_close($connection);
print("$link");
}
Function adventurer_get_link($advid)
{
$connection = mysql_connect("localhost","root","") or die("NO SERVER");
mysql_select_db("aq") or die("Unable to select database");
$query = "SELECT url FROM characters where id=$advid";
$result = mysql_query($query) or die("Query failed");
$link = mysql_result($result,0,"url");
mysql_close($connection);
return $link;
}
Function adventurer_new($adv_name, $adv_player, $adv_link, $adv_blurb)
{
$connection = pg_connect("localhost","5432","aq");
$query = "INSERT INTO characters VALUES (nextval('adventurer_sequence'::text),'$adv_name','$adv_player','$adv_link','$adv_blurb')";
$result = pg_exec($connection, $query);
pg_close($connection);
}
Function adventurer_flist()
{
$connection = pg_connect("localhost","5432","aq");
$query = "SELECT adv_name,adv_link,adv_blurb,advid FROM characters ORDER BY adv_name";
$result = pg_exec($connection, $query);
for ($row=0; $row < pg_NumRows($result); $row++) {
if (strcmp(pg_result($result,$row,1),"NONE")) {
printf("%s (%s)- %s
\n",
pg_result($result,$row,1), pg_result($result,$row,0),
pg_result($result,$row,3), pg_result($result,$row,2));
}
else {
printf("%s (%s) - %s
\n",
pg_result($result,$row,0),pg_result($result,$row,3),
pg_result($result,$row,2));
}
}
pg_close($connection);
}
?>
Function actor_print_link($advid)
{
$connection = mysql_connect("localhost","root","") or die("NO SERVER");
mysql_select_db("aq") or die("Unable to select database");
$query = "SELECT url FROM actors where id=$advid";
$result = mysql_query($query) or die("Query failed");
$link = mysql_result($result,0,"url");
mysql_close($connection);
print("$link");
}
Function actor_get_link($advid)
{
$connection = mysql_connect("localhost","root","") or die("NO SERVER");
mysql_select_db("aq") or die("Unable to select database");
$query = "SELECT url FROM actors where id=$advid";
$result = mysql_query($query) or die("Query failed");
$link = mysql_result($result,0,"url");
mysql_close($connection);
return $link;
}
Function actor_new($actor_name, $actor_player, $actor_link, $actor_blurb)
{
$connection = pg_connect("localhost","5432","aq");
$query = "INSERT INTO actors VALUES (nextval('actor_sequence'::text),'$actor_name','$actor_player','$actor_link','$actor_blurb')";
$result = pg_exec($connection, $query);
pg_close($connection);
}
Function actor_flist()
{
$connection = pg_connect("localhost","5432","aq");
$query = "SELECT actor_name,actor_link,actor_blurb,advid FROM actors ORDER BY actor_name";
$result = pg_exec($connection, $query);
for ($row=0; $row < pg_NumRows($result); $row++) {
if (strcmp(pg_result($result,$row,1),"NONE")) {
printf("%s (%s)- %s
\n",
pg_result($result,$row,1), pg_result($result,$row,0),
pg_result($result,$row,3), pg_result($result,$row,2));
}
else {
printf("%s (%s) - %s
\n",
pg_result($result,$row,0),pg_result($result,$row,3),
pg_result($result,$row,2));
}
}
pg_close($connection);
}
?>
September 13, 2003
| Game Start Date |
04-03-10036 |
| Game End Date |
|
| Game Master |
Craig Brown |
|
Adventurers
|
Torix
Chris Jericho
Drache
Cronk
Al Crosby
|
| Actors |
|
Hook
Plot Synopsis
Going about their daily business, each adventurer was given, by random
chance it seems, a magical coin. When they had the opportunity to notice
their coin, each individual was shown a vision of an older man who beseeched
the coin holder for aid. The vision included a map to an island just a
short distance northeast of Lojem. The man in the vision promised that he
would make the trip worth their while, and that if they failed no one would
ever know.
Each member was able to charter passage on a ship to that island. It
happened to be the same ship, all at the same time. Other than a collision
with a submerged rock, the trip was uneventful.
The party arrived at the island to find that the buildings they saw in the
vision were damaged. The small huts were knocked to the ground and burned.
The tower was also burned. Investigation of the area uncovered one corpse
on the second floor. Apparently it was that of a young girl. No weapon was
found, and it was determined that the event happened several weeks before.
In the basement they found what might have once been some sort of magical
Circle. The floor of the room had been destroyed by hammer and chisel, so
the exact nature of the Circle could not be determined.
The entire house had been ransacked and looted. The main floor and half the
2nd floor were burned. None of the knobs, hinges, or fittings were left
behind by the looters.
Next, they checked the rest of the island. They found a campsite used quite
recently. Within the campsite they found a small kit of some sort. The kit
was determined to be something divine in nature.
In the tool shed they found a hidden scroll case. The case held a note,
apparently from the owner of the house. It stated a warning that certain
safeguards had been put in place against looters. No clues as to what
happened, though.
The following morning, another ship arrived. This one had bleached white
sails, and the crew all wore white clothing. The party greeted them as they
arrived on the island. Peaceful conversation revealed that the newcomers
were here patrolling the island against some undisclosed threat. They were
rather vague, and dodged as many questions as they could. Eventually, the
party wrangled information about the threat: the newcomers were trying to
prevent other-worldly beings from coming to Jaern. Through clever
questioning and deduction, the party determined that the man who owned the
island was a mage, and they suspect he was dabbling in Summoning. They
learned that the newcomers would not allow investigation of the mage go very
far without some counter action, so the party agreed to stop. The
white-clothed people then left.
The party buried the corpse, grabbed a few interesting items, and went
home.