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settings:ageron:koth [2017/08/25 11:19] macraesmithsettings:ageron:koth [2018/09/16 20:17] macraesmith
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 Due to the wet, swampy nature of the island, combined with the typically overcast weather, most traditional produce won’t grow on the island. However, produce that would typically do well in moist or submerged areas, such as rice and asparagus, flourish. The island's inhabitants have created a kind of magical lantern which provides light to their crops 24/7, so crops can grow as if they were being exposed to the full effects of sunlight. Due to the wet, swampy nature of the island, combined with the typically overcast weather, most traditional produce won’t grow on the island. However, produce that would typically do well in moist or submerged areas, such as rice and asparagus, flourish. The island's inhabitants have created a kind of magical lantern which provides light to their crops 24/7, so crops can grow as if they were being exposed to the full effects of sunlight.
  
-====The Endless Reserve of Unspeakable Evil====+====The Endless Reserve of Unspeakable Evils==== 
 + 
 +Koth, as a place of great evil and focal point of arcane power, has spawned an almost countless amount of malevolent beings throughout its history. While many of them are easily killed, a few of them may only be locked away with the hopes that foolish adventurers never release them again. 
  
-Koth, as a place of great evil and focal point of arcane power, has spawned an almost countless amount of malevolent beings throughout its history. While many of them are easily killed, a few of them may only be locked away with the hopes that foolish adventurers never release them again. Unspeakable Evils are given fove tiers: 
-1. Capable of destroying the entire plane.  
-2. Capable of destroying a continent. 
-3. Capable of destroying a large city. 
-4. Capable of destroying a small city. 
-5. Capable of slaughtering countless civilians. 
 ===Grognak, the Destroyer of Worlds=== ===Grognak, the Destroyer of Worlds===
  
-Grognak was born in the year 9407. Upon reaching maturity, he proceeded to go on a rampage across the continent for the next six months before being sealed away on Koth. Legend has it that a sacrifice equal to what was made to seal him in must be made to release him. Grognak is considered a tier 2 threat.+Grognak was born in the year 9407. Upon reaching maturity, he proceeded to go on a rampage across the continent for the next six months before being sealed away on Koth. Legend has it that a sacrifice equal to what was made to seal him in must be made to release him.
  
 ===Zanithex, He Who Predates the World=== ===Zanithex, He Who Predates the World===
  
-Zanithex, previously subjugated by [The Black One], is the master over the Tenebrae. He sees all traditional life as being a perversion of his reality, and wishes to bring all of Jaern under his domain.  He was sealed deep in a vault, 2 miles under the surface of the planet. Zanithex is a tier 1 threat.+Zanithex, previously subjugated by [[settings:ageron:Toth:TheBlackOne|The Black One]], is the master over the Tenebrae. He sees all traditional life as being a perversion of his reality, and wishes to bring all of Jaern under his domain.  He was sealed deep in a vault, 2 miles under the surface of the planet.
  
-===Kar'thuul Ghutan===+===Kar'thuul Kahl-er===
  
-Kar'thuul Ghutan was the man who catapuled the Ghutan family into a position of power. As an all-powerful necromancer, he was sealed away by the Ra'ites in a family tomb. The Ghutans have generally left him alone to avoid causing a power struggle. Kar'thuul is a tier 3 threat.+Kar'thuul Kahl-er was the father of Caldevitch Kahl-er. As an all-powerful necromancer, he was sealed away by the Ra'ites in a family tomb. The Kahl-ers have generally left him alone to avoid causing a power struggle.
  
 +===The Legion===
 +The Legion was the first generation of Ghutan Deathknights; after several decades of servitude to their masters, they became self-aware and started to rebel, slaughtering anybody with destructive potential in the hopes of adding them to their ranks. They were locked in some kind of large reserve, lost to time. The Legion is a tier 4 threat, but could very quickly become more dangerous.
 ====Appendix==== ====Appendix====