lore:races:orcish
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
lore:races:orcish [2023/07/26 12:54] – [Culture] eliu | lore:races:orcish [2024/04/30 02:29] (current) – [Goblinoids] quiddlesticks | ||
---|---|---|---|
Line 1: | Line 1: | ||
====== Orcish ====== | ====== Orcish ====== | ||
+ | Orcish races are one of the rarer peoples on [[: | ||
+ | |||
+ | Orcish is a language with many subtleties and is highly contextual, and many phrases and words take on different meanings when spoken with different tones and body language. The same phrase can be either a compliment or an insult depending on how one says it, and what they do with their hands while saying it. Sarcasm, in-jokes, and subtext are the meat of speaking Orcish. | ||
+ | |||
+ | To compliment an orc, for example, one could say “you are the filthiest, most sickening piece of horse manure I’ve seen ever to come out the rear passages of a lizard” but should use heavy eye contact and open palms with a lowered voice - on the other hand, the same sentence spoken louder with closed fists would most likely start a brawl. Orcish has no single written script, as different orc tribes tend to be isolated and many develop their own scripts with very few similarities, | ||
+ | |||
+ | Scholarly studies into orc biology have revealed an interesting part of their physiology: orcs show an uncanny ability to physically adapt and evolve to their environments. After moving to somewhere new, the next generation of orc children can look completely different from even their parents or grandparents. At this moment, it's thought that orcs have the ability to pick up genetic material from other mammal species surrounding them and adapt accordingly. For example, orcs living in cities around [[lore: | ||
===== Orcs ===== | ===== Orcs ===== | ||
- | Orcs are a stout race and generally have a low center of gravity. They average at five feet in height | + | * Lifespan: 60-70 years |
- | protruding canines | + | * Jaernian Populations: |
+ | * Cahyalian Populations: | ||
+ | As the most common of all orcish races, | ||
- | ==== History ==== | + | The origin of orcs is mysterious, but a common Orcish creation myth states they were creations of the natural gods, [[gods: |
- | Orcs were for much of history on Torandor considered uncouth. Because they have a very keen sense of smell, they used various perfumes, colognes, and other methods to craft a personalized " | + | Each tribe has its own distinct culture, but a commonality in most are values |
- | Orcs. Fortunately, this misunderstanding has long since been corrected. | + | |
- | In historical Orc societies, scuffles and disagreements with each other were common since Orcs consider | + | Additionally, Orcs consider |
- | ==== Lifestyle | + | ===== Goblinoids ===== |
- | Orc technology was driven mainly by military research and development, in order to create more powerful weapons and armors. Even today, many military engineers will use Orc developments and concepts when designing siege weaponry | + | * Lifespan: 60-70 years |
+ | * Jaernian Populations: | ||
+ | * Cahyalian Populations: | ||
+ | Goblinoid is the general term for a group of different orcish races, including goblins, bugbears, and kobolds among others. Despite notable differences between these, all goblinoids are rather short, ranging from three to five feet tall. They are very agile folk, able to slip into cramped spaces | ||
- | Orcs like traveling in wagons or in sedan chairs. A symbol | + | The origins |
- | Orcs were thought | + | Common among goblinoids is their ability |
- | Orc societies generally don't employ a lot of farming | + | ===== Beasthides ===== |
+ | * Lifespan: 70-80 years | ||
+ | * Jaernian Populations: | ||
+ | * Cahyalian Populations: | ||
+ | Beasthides are beings covered in hair or fur, usually taking after an animal | ||
- | Orc medical skills are primarily focused on emergency triage | + | Many Beasthides believe they were blessed by Osiris in days past, giving them their animalistic appearance |
- | ==== Culture ==== | + | **Felidans: |
- | Orcish was considered quite a rude, vulgar language, littered with curses and vulgarities. However, outside perception was incredibly skewed as the language was usually encountered as other races slaughtered | + | |
- | Orcish is a language with many subtleties and is highly contextual, and many phrases and words take on different meanings when spoken with different tones and body language. The same phrase can be either a compliment or an insult depending on how one says it, and what they do with their hands while saying it. To compliment an orc, for example, one could say “you | + | **Bovians: |
- | Orc art primarily exists | + | **Leporans: |
- | Additionally, Orcs consider weapons handcrafted from bones and ivory to be items of great artistic value (even if they may not be as effective in combat). These weapons | + | **Lupians: |
- | A rather rude and grotesque caricature of Orcs in the past depicted them as creatures that only saw art in " | + | **Vulpians: |
- | Orcs enjoy "war games" such as Capture the Flag, and are fierce competitors. Many of these sports originally started as ways of training recruits | + | **Ursians: |
- | Orcs commonly worship Orus, since debate and expression | + | ===== Giantkin ===== |
+ | * Lifespan: Up to 200 years | ||
+ | * Jaernian Populations: | ||
+ | * Cahyalian Populations: | ||
+ | Distantly related to the towering folk that are giants, the giantkin are one of the tallest races of all, averaging about 8 feet in height. Their skin tones range from all those possible for humans to shades | ||
- | ==== Governance ==== | + | In the distant past, when the dragons ruled over the skies and land of Jaern, the then prolific giant-folk of the world attempted to seize control, but were devastated by dragon attacks |
- | Orc law is focused heavily around possession | + | |
- | Since war and conflict was such a predominant aspect of their past, Orc government was usually ruled by their war generals, and is highly militaristic. This can still be found to this day, despite | + | Giantkin societies are small, with the largest clans only having |
lore/races/orcish.1690390466.txt.gz · Last modified: 2023/07/26 12:54 by eliu